#ifndef __WelcomeScene_H__
#define __WelcomeScene_H__

#include "cocos2d.h"
#include "ui/CocosGUI.h"

USING_NS_CC;

class WelcomeScene:public Layer
{
public:
	bool init();
	CREATE_FUNC(WelcomeScene);
	static Scene* createScene();
	void SetBtnEnable(bool enable);

private:

private:
	Vector<ui::Button*> btns;
};

#endif